The Critics  
Sentient paper animals in the palm of your hand
They said it'd be brilliant on the DS: see the new and fully
optimised outing for Rare's many-coloured menagerie...
"Viva Piñata: Pocket Paradise takes the original 360 effort as a template, and brings the 'go at your own pace,' free-form design to the Nintendo DS, beautifully... the core gameplay more than survives in its conversion to the pocket platform, and Viva Piñata is left with just as much magic on DS as it has on 360." - IGN
"Pocket Paradise may not be able to match the original versions in cuteness, but it sure packs a powerful punch in the portable market." - GameSpot
"For DS users, this is definitely worth checking out, as the freestyle, laid back approach to gardening is perfectly suited for a portable format." - Destructoid
"Viva Piñata aims to follow in that grand Harvest Moon/Animal Crossing tradition of open-ended life-sims – strange, charming, liberating little 'games' that, despite often having you do almost nothing for extended periods of times, are irresistibly immersive. And we're happy to report that it fully deserves its place amidst such celebrated company." - Official Nintendo Magazine
"It's a miracle of miniaturisation, and a real technical achievement... Pocket Paradise is one of the most engaging strategy titles on DS and, while collecting piñatas never becomes as life-consuming as something like Pokémon, it's unlike much else in gaming." - NGamer
"What Viva Piñata: Pocket Paradise loses in coming second, and not having a triple-core PowerPC chip to drive its graphics, it makes up with its new, much better stylus-based interface, and Rare's impressive feat of retaining the vast majority of the original game's best features, in roughly the same measures." - Eurogamer
"Pocket Paradise will always have a place in my pocket (and my heart) when I need my piñata fix on the fly." - 1UP
Top Quote
"If you can't enjoy raising a colony of sherbat-men and renaming them Bale, Clooney, Keaton and Kilmer... then this isn't the game for you." - Eurogamer